公开课 | 照片级渲染工作流程
本次课程由Hygge design studio与Archifor建筑事务所合作推出
本次课程将讲述此张渲染图工作流程和具体雪景步骤
很多同学在处理效果图时,总是受困于渲染出来的图不够写实,导致出图效果不理想,此次公开课,老师将以哈尔滨大剧院为例,为同学们讲解如何实现照片级别的雪景渲染,认识几类能创造雪的V-Ray程序纹理。
When many students are dealing with the renderings, they are always trapped in the renderings that are not realistic enough, resulting in unsatisfactory results. In this open class, the teacher will take the Harbin Grand Theatre as an example to explain how to achieve photo-level Snow rendering, knowing a few types of V-Ray program textures that create snow.
雪景表现属于效果图中比较复杂的一种,受限于SketchUp的局限性,我们很难在SU中进行积雪的建模。但是借助V-Ray,我们可以简单实现雪景的效果。
Snow performance is a more complicated one in the renderings. Due to the limitations of SketchUp, it is difficult to model snow in SU. But with V-Ray, we can easily achieve the effect of snow.
材质的“质感”,笼统的理解,为一件物体本身所展示出的物理属性与人对物体的感性体验的结合体。若建筑具有可以引发人某些感性体验的物理属性,那么它就具有了质感。这也是我们需要了解各种材质的参数的原因,我们在V-Ray打造出这类质感,将材料给人的感性体验迁移到建筑实体上。
The"texture"of material, a general understanding, is a combination of physical attributes displayed by an object itself and human perceptual experience of the object. If architecture has physical attributes that can trigger some perceptual experience, then it has a sense of texture. This is also why we need to understand the parameters of various materials. We created this kind of texture in V-ray, which transfers the perceptual experience of materials to the architectural entity.
5月11日
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